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The War Within guides

Every guide written for the meta achievements of The War Within. Search by name, by branch, or by what the objective is about.

107 guides
Guide
A Choir of CitrinesTwelve citrines on the Siren Isle, two of which will not credit if you buy them.
A Song of SecretsThe twelve-quest Siren Isle chain that opens everything else on the island.
A Star of DornFour Theater Troupe perks, each gated behind a renown rank with the Council of Dornogal.
Adventurer of Azj-KahetTen of the nineteen rares of Azj-Kahet, in a zone built in stacked map layers.
Adventurer of HallowfallTen of the twenty-five rares of Hallowfall, with a nine-rare cluster that finishes it in one loop.
Adventurer of the Isle of DornTen of the twenty-two rares of the Isle of Dorn, with a coordinate for every one.
Adventurer of The Ringing DeepsTen of the eighteen rares of The Ringing Deeps, on a zone that runs deep as well as wide.
Adventurer of UndermineTen of the twenty-one rares of Undermine, and the eleven daily ones cover it with nothing gated.
Allied Races: EarthenFour storylines that unlock the Earthen, three of which belong to other achievements anyway.
Archival Assault DiscoveriesThe 4 Sturdy Chests of Archival Assault, with a coordinate for each and the reason one of them may not be there.
Archival Assault StoriesThe 4 story variants of Archival Assault, and the daily rotation that decides which one is running.
Azj-KahetThe three main storylines of Azj-Kahet, done automatically while levelling.
Azj-Kahet Glyph HunterThe 11 Skyriding glyphs of Azj-Kahet, two of which are on the City of Threads map.
Beacon of HopeSeventeen quests from the eight lesser keyflames of Hallowfall, on a weekly cycle.
Biblo ArchivistThe eleven lore books of Hallowfall, six of which also answer a treasure's riddles.
BookwormThree nerubian books read under a polymorph potion, done on the same potion as its bigger sibling.
Bounty SeekerFour of the six K'aresh Warrants, offered one a week at random.
Children's EntertainerEight orphanage games, six from a quest you can abandon and retake and two from a world quest.
Clean Up on Isle SirenAll sixteen rares of the Siren Isle, which unlike the other zones is not a menu.
Dangerous Prowlers of K'areshSix purrkins to pet in K'aresh, using the emote rather than the click.
DaystormerComplete an Order of Night delve at tier 8 without being targeted by Artillery fire.
Earthcrawl Mines DiscoveriesThe 5 Sturdy Chests of Earthcrawl Mines, with a coordinate for each and the reason one of them may not be there.
Earthcrawl Mines StoriesThe 5 story variants of Earthcrawl Mines, and the daily rotation that decides which one is running.
Excavation ProjectsContribute to the three Siren Isle excavations. The hard part is being allowed to.
Excavation Site 9 DiscoveriesThe 4 Sturdy Chests of Excavation Site 9, with a coordinate for each and the reason one of them may not be there.
Excavation Site 9 StoriesThe 3 story variants of Excavation Site 9, and the daily rotation that decides which one is running.
Explore Azj-KahetThe 10 covered areas of Azj-Kahet, three of them on the City of Threads map.
Explore HallowfallThe 9 covered areas of Hallowfall, including the one that is under the water.
Explore K'areshThe 9 covered areas of K'aresh, eight of which the campaign shows you anyway.
Explore the Isle of DornThe 10 covered areas of the Isle of Dorn, and the one that only reveals from inside.
Explore the Ringing DeepsThe 10 covered areas of The Ringing Deeps, including one that never looks explored.
Flat EarthenClimb into an industrial press in the Forgegrounds and let it flatten you.
Fungal Folly DiscoveriesThe 5 Sturdy Chests of Fungal Folly, with a coordinate for each and the reason one of them may not be there.
Fungal Folly StoriesThe 4 story variants of Fungal Folly, and the daily rotation that decides which one is running.
HallowfallThe three main storylines of Hallowfall, done automatically while levelling.
Hallowfall Glyph HunterThe 10 Skyriding glyphs of Hallowfall, with a coordinate and a landmark for each.
Igniting the KeyflamesA hundred Radiant Remnants contributed to keyflames, which fills while you do everything else.
Isle of Dorn Glyph HunterThe 10 Skyriding glyphs of the Isle of Dorn, with a coordinate and a landmark for each.
It's Not Much, But It's Honest WorkSurvive twenty waves in the Awakening The Machine scenario and kill the Awakened Phalanx.
Itsy Bitsy SpiderSix weave-rats to wave at in the City of Threads, and most of the ones you find do not count.
Khaz Algar DiplomatMaximum renown with the four major Khaz Algar factions, the longest job in its branch.
Khaz Algar Flight MasterTwenty-two flight masters across Khaz Algar, all of them marked on the zone map.
Khaz Algar Lore HunterTwenty lore objects across Khaz Algar, five per zone, each paying reputation.
Kriegval's Rest DiscoveriesThe 4 Sturdy Chests of Kriegval's Rest, with a coordinate for each and the reason one of them may not be there.
Kriegval's Rest StoriesThe 4 story variants of Kriegval's Rest, and the daily rotation that decides which one is running.
Liberation of UndermineAll eight bosses of Liberation of Undermine on any difficulty.
Lost and FoundNine mementos returned to nine people, on a storyline that unlocks one quest a week.
Manaforge OmegaAll eight bosses of Manaforge Omega on any difficulty.
Mereldar MenaceTen things to throw rocks at in Mereldar, from three fixed stones that root you in place.
Mycomancer Cavern DiscoveriesThe 4 Sturdy Chests of Mycomancer Cavern, with a coordinate for each and the reason one of them may not be there.
Mycomancer Cavern StoriesThe 3 story variants of Mycomancer Cavern, and the daily rotation that decides which one is running.
Nerub-ar PalaceAll eight bosses of Nerub-ar Palace on any difficulty, which today means a queue.
Nightfall Sanctum DiscoveriesThe 4 Sturdy Chests of Nightfall Sanctum, with a coordinate for each and the reason one of them may not be there.
Nightfall Sanctum StoriesThe 4 story variants of Nightfall Sanctum, and the daily rotation that decides which one is running.
Nine-Tenths of the LawFive Muff's Auto-Lockers in Undermine, and the pet most people walk away without.
Not So Quick FixSix consoles to click in The Ringing Deeps. The name promises a puzzle and there is not one.
Notable MachinesSix note fragments in The Ringing Deeps, one of them on a wooden frame that needs Steady Flight.
Owner of a Radiant HeartRenown 10 with the Flame's Radiance, earned from the Siren Isle's own content.
Power of the ReshiiFully upgrade the Reshii Wraps, which costs twelve K'aresh delves.
Read Between the LinesSeven lore books in and around Undermine, five of them gated behind the campaign.
Remnants of a Shattered WorldAll nineteen rares of K'aresh, fourteen of them in Untethered Space and two behind weekly Warrants.
Rocked to SleepTen earthen plaques in The Ringing Deeps, with coordinates corrected for the patch 11.1 map shift.
Secrets of the K'areshiTen lore objects in K'aresh, six of them on the separate Tazavesh map.
Sharing the LightThe eight bonus events at Hallowfall's large keyflames, each existing only while its flame burns.
Sidestreet Sluice DiscoveriesThe 4 Sturdy Chests of Sidestreet Sluice, with a coordinate for each and the reason one of them may not be there.
Sidestreet Sluice StoriesThe 3 story variants of Sidestreet Sluice, and the daily rotation that decides which one is running.
Siren-ity Now!Seventeen weekly quests on the Siren Isle, split across three invasions that rotate weekly.
Skittering Breach DiscoveriesThe 4 Sturdy Chests of Skittering Breach, with a coordinate for each and the reason one of them may not be there.
Skittering Breach StoriesThe 4 story variants of Skittering Breach, and the daily rotation that decides which one is running.
Smelling HistoryTwelve nerubian books read under a polymorph potion, from a vendor you can accidentally destroy.
Sojourner of Azj-KahetThe fifteen optional storylines of Azj-Kahet, half of them behind the zone campaign.
Sojourner of HallowfallThe fifteen optional storylines of Hallowfall, two of which run on a clock.
Sojourner of Isle of DornThe optional storylines of the Isle of Dorn, with a starter and a coordinate for each.
Sojourner of The Ringing DeepsThe fourteen optional storylines of The Ringing Deeps, several gated behind the zone campaign.
Spider SensesComplete a Nerubian delve at tier 8 without spawning web ambushers or taking egg damage.
SporesweeperComplete a Fungarian delve at tier 8 without being hit by Explosive Spores.
Super Size SnufflingA hundred Odd Globs of Wax from Disturbed Earth, which is invisible at normal graphics settings.
Tak-Rethan Abyss DiscoveriesThe 4 Sturdy Chests of Tak-Rethan Abyss, with a coordinate for each and the reason one of them may not be there.
Tak-Rethan Abyss StoriesThe 4 story variants of Tak-Rethan Abyss, and the daily rotation that decides which one is running.
That Can-Do AttitudeKick twenty-five cans in Undermine, and the same can counts every time.
The Dread Pit DiscoveriesThe 4 Sturdy Chests of The Dread Pit, with a coordinate for each and the reason one of them may not be there.
The Dread Pit StoriesThe 4 story variants of The Dread Pit, and the daily rotation that decides which one is running.
The Isle of DornThe three main storylines of the Isle of Dorn, done automatically while levelling.
The Missing LynxFourteen warcats to pet in Hallowfall, three of which do not exist until a keyflame is lit.
The Ringing DeepsThe three main storylines of The Ringing Deeps, done automatically while levelling.
The Ringing Deeps Glyph HunterThe 9 Skyriding glyphs of The Ringing Deeps, with coordinates corrected for the patch 11.1 map shift.
The Sinkhole DiscoveriesThe 4 Sturdy Chests of The Sinkhole, with a coordinate for each and the reason one of them may not be there.
The Sinkhole StoriesThe 4 story variants of The Sinkhole, and the daily rotation that decides which one is running.
The Spiral Weave DiscoveriesThe 4 Sturdy Chests of The Spiral Weave, with a coordinate for each and the reason one of them may not be there.
The Spiral Weave StoriesThe 4 story variants of The Spiral Weave, and the daily rotation that decides which one is running.
The Underkeep DiscoveriesThe 4 Sturdy Chests of The Underkeep, with a coordinate for each and the reason one of them may not be there.
The Underkeep StoriesThe 5 story variants of The Underkeep, and the daily rotation that decides which one is running.
The UnseemingA hundred stacks of Unseeming Shift, gathered by standing in one pool in southern Azj-Kahet.
The Waterworks DiscoveriesThe 4 Sturdy Chests of The Waterworks, with a coordinate for each and the reason one of them may not be there.
The Waterworks StoriesThe 4 story variants of The Waterworks, and the daily rotation that decides which one is running.
To All the Slimes I LoveEighteen critters to love in The Ringing Deeps, findable with a macro rather than with your eyes.
Treasures of Azj-KahetTen treasures across Azj-Kahet, including one that is invisible without Unseeming Shift stacks.
Treasures of HallowfallEleven treasures in Hallowfall, four of them multi-step chains and one gated behind six books.
Treasures of K'areshTwenty-seven treasures on K'aresh, thirteen of which cannot be seen until the Reshii Wraps reach rank 4.
Treasures of the Isle of DornTwelve treasures on the Isle of Dorn, half of them small puzzles with a character to talk to and something to fetch.
Treasures of The Ringing DeepsTen treasures in The Ringing Deeps, with the post-11.1 coordinates rather than the shifted older ones.
Treasures of the StormTen Runed Storm Caches on the Siren Isle, revealed by gusts of wind and an extra action button.
Treasures of UndermineFifteen treasures in Undermine, all of them simple clicks in a city built in layers.
We're Here All NightFive Theater Troupe plays, which run on the hour in a fixed and predictable order.
Worm TheoryThree world quests in Rak-Ush, which need a pact before they appear at all.
You Can't Hang With UsGet thrown out of the City of Threads by the guards, which needs losing your pheromone disguise first.
You're My Friend NowFive grabbable rats in Undermine, and the buff from one blocks the next.