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Explore The Maw

Explore The Maw, revealing the covered areas of the world map.

  • Calcis
  • Cocyrus
  • Crucible of the Damned
  • Desmotaeron
  • Gorgoa: River of Souls
  • Marrow's Coppice
  • Perdition Hold
  • Planes of Torment
  • Ravener's Lament
  • The Altar of Domination
  • The Beastwarrens
  • Zovaal's Cauldron

The twelve subzones of The Maw, half of which are locked when you arrive.

What the achievement asks

Reveal all twelve subzones of The Maw. Ten points, account-wide, both factions.

Nothing to kill and nothing to collect. What makes this one awkward is that half the zone is closed to a character who has just arrived, and nothing on screen says so.

Two locks, and neither is about skill

The southern gates. Perdition Hold and the Altar of Domination are behind gates that stay shut until your covenant campaign has progressed far enough. No amount of flying finds a way round them.

Ve'nari's regard. The Beastwarrens, Ravener's Lament, Marrow's Coppice and Desmotaeron are open, but they apply a fear that hits at intervals and makes crossing them genuinely unpleasant. That effect is lifted as your standing with Ve'nari improves.

This is an achievement to leave until later rather than to attempt on arrival. Push Trading Partners and the covenant campaign first, then take one lap and finish it in twenty minutes.

The twelve

SubzoneVideo
Planes of TormentWatch
Gorgoa: River of SoulsWatch
CalcisWatch
Zovaal's CauldronWatch
CocyrusWatch
Crucible of the DamnedWatch
DesmotaeronWatch
The BeastwarrensWatch
Perdition HoldWatch
Ravener's LamentWatch
The Altar of DominationWatch
Marrow's CoppiceWatch

The Maw is on a clock

However you approach it, the zone raises the Jailer's attention while you are in it, and at the higher tiers that alone will kill you.

For a lap of twelve points that matters: go with a route in mind rather than exploring, and be ready to leave and come back rather than pushing through the last two.