What the achievement asks
Reveal all twelve subzones of The Maw. Ten points, account-wide, both factions.
Nothing to kill and nothing to collect. What makes this one awkward is that half the zone is closed to a character who has just arrived, and nothing on screen says so.
Two locks, and neither is about skill
The southern gates. Perdition Hold and the Altar of Domination are behind gates that stay shut until your covenant campaign has progressed far enough. No amount of flying finds a way round them.
Ve'nari's regard. The Beastwarrens, Ravener's Lament, Marrow's Coppice and Desmotaeron are open, but they apply a fear that hits at intervals and makes crossing them genuinely unpleasant. That effect is lifted as your standing with Ve'nari improves.
This is an achievement to leave until later rather than to attempt on arrival. Push Trading Partners and the covenant campaign first, then take one lap and finish it in twenty minutes.
The twelve
| Subzone | Video |
|---|---|
| Planes of Torment | Watch |
| Gorgoa: River of Souls | Watch |
| Calcis | Watch |
| Zovaal's Cauldron | Watch |
| Cocyrus | Watch |
| Crucible of the Damned | Watch |
| Desmotaeron | Watch |
| The Beastwarrens | Watch |
| Perdition Hold | Watch |
| Ravener's Lament | Watch |
| The Altar of Domination | Watch |
| Marrow's Coppice | Watch |
The Maw is on a clock
However you approach it, the zone raises the Jailer's attention while you are in it, and at the higher tiers that alone will kill you.
For a lap of twelve points that matters: go with a route in mind rather than exploring, and be ready to leave and come back rather than pushing through the last two.