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Sojourner of the Waking Shores

Complete the optional Waking Shores storylines listed below.

  • Beyond the Barrier
  • Brave Researchers
  • Professional Protographer
  • Ruby Lifecalling
  • Save the Hippos!
  • The Shadow of His Wings

The optional storylines of the Waking Shores. Ten points, account-wide, both factions.

What the achievement asks

The optional storylines of the Waking Shores. Ten points, account-wide, both factions.

These are the ones people miss. They sit off the campaign path, nothing points you at them while you level, and a character who went straight through the zone can finish it having touched none of them.

Where each one starts

Each is a short chain from that spot. Nothing here is difficult and nothing is gated behind a group.

What each chain runs from and to

StorylineStarts withEnds withNote
Beyond the BarrierSite SalvageBeyond the BarrierNothing in the way
Brave ResearchersBehavior Analysis "Homework"Theory in PracticeNothing in the way
Professional ProtographerOut For DeliveryA Thousand WordsNothing in the way
Ruby LifecallingA Ruby LifecallingBeaky ReclamationNothing in the way
Save the Hippos!Erstwhile EcologistsA Sledgehammer of a SolutionNothing in the way
The Shadow of His WingsPunching UpThe Shadow of His WingsLocked until you finish the chain from A Cultist's Misgivings to Under Lock and Key

The trap

Some of these do not appear at all until the zone's main campaign is finished. If you fly to a coordinate and find nobody with a quest, that is usually why rather than a bug.

Do Waking Hope first, then come back and sweep the list.

Why it is worth the trip

Loremaster of the Dragon Isles wants both halves of every zone, main and optional, and it is a piece of A World Awoken. The optional halves are where nearly all the remaining work lives, because the main halves came free with levelling.